Working with visuals is a lot of fun, but what happens when you make your players rely on mostly sound? You have to explain almost everything through sounds. It's a really fun design challenge and makes you think outside the box! We made a small sound time-traveling game demo for a class in school and working on a better version!
In collaboration with UU student:
Jorim van der Wal
First song ever made with Fruity Loops. Still learning but it's a lot of fun!